Insect, Giant Wasp

medium Beast

Armor Class 12

Hit Points 25

Speed fly +50, walk +10

Challenge 1/2

STR
10
+0
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
10
+0
CHA
2
-4

Saving Throws cha -4, con +0, dex +2, int -5, str +0, wis +0

Senses -

Languages -

Actions

Sting. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage, and the target must succeed on a DC 12 CON save or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way.

Reactions

Assailing Pheromone. When the wasp takes damage, it can release a scent perceptible only to other wasps. Each wasp within 10 feet of this wasp has advantage on the next attack roll it makes before the end of its next turn.

Source: Black Flag SRD · OGL/Open