Hyena
Medium Beast, unaligned
Armor Class 11
Hit Points 5 (1d8+1)
Speed walk +50
Challenge 0
STR
11
+0
DEX
13
+1
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
5
-3
Skills perception +3
Senses passive Perception 13
Special Abilities
Pack Tactics. The hyena has advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.
Source: 5e Core Rules · OGL/Open