Giant Wolf Spider

Medium Beast

Armor Class 13

Hit Points 13 (3d8)

Speed walk +40, climb +40

Challenge 1/4

STR
12
+1
DEX
16
+3
CON
10
+0
INT
2
-4
WIS
12
+1
CHA
4
-3

Skills stealth +5, perception +3

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13

Special Abilities

Spider Climb. The spider can climb even on difficult surfaces and upside down on ceilings.

Web Sense. While touching a web, the spider knows the location of other creatures touching that web.

Web Walker. The spider ignores movement restrictions imposed by webs.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage and the target makes a DC 11 Constitution saving throw taking 5 (2d4) poison damage on a failure or half damage on a success. If the poison damage reduces the target to 0 hit points the target is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open