Giant Wasp
Medium Beast
AC
12
HP
18
Speed
10
CR
1/2
Armor Class 12
Hit Points 18 (4d8)
Speed 10 ft., fly 50 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 1 (-5)
- WIS
- 10 (+0)
- CHA
- 4 (-3)
Senses passive Perception 10
Challenge 1/2
Actions
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage and the target makes a DC 11 Constitution saving throw taking 7 (2d6) poison damage on a failure or half damage on a success. If the poison damage reduces the target to 0 hit points the target is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.






