Giant Mongoose

Medium Beast, unaligned

Armor Class 13

Hit Points 13 (2d8+4)

Speed walk +30

Challenge 1/4

STR
10
+0
DEX
16
+3
CON
14
+2
INT
3
-4
WIS
14
+2
CHA
7
-2

Saving Throws con +4, wis +4

Skills stealth +5, athletics +2

Damage Resistances poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 10

Languages

Special Abilities

Keen Hearing and Smell. The mongoose has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Reactions

Defensive Roll. The mongoose adds its Athletics bonus to its AC against one attack that would hit it. To do so, the mongoose must see the attacker.

Source: Tome of Beasts 2 · OGL/Open