Medium Beast, unaligned
Armor Class 13
Hit Points 13 (2d8+4)
Speed walk +30
Challenge 1/4
Saving Throws con +4, wis +4
Skills stealth +5, athletics +2
Damage Resistances poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages —
Keen Hearing and Smell. The mongoose has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Defensive Roll. The mongoose adds its Athletics bonus to its AC against one attack that would hit it. To do so, the mongoose must see the attacker.
Source: Tome of Beasts 2 · OGL/Open