Giant Mongoose
Medium Beast, unaligned
Armor Class 13
Hit Points 13 (2d8+4)
Speed walk +30
Challenge 1/4
STR
10
+0
DEX
16
+3
CON
14
+2
INT
3
-4
WIS
14
+2
CHA
7
-2
Saving Throws con +4, wis +4
Skills stealth +5, athletics +2
Damage Resistances poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages —
Special Abilities
Keen Hearing and Smell. The mongoose has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Reactions
Defensive Roll. The mongoose adds its Athletics bonus to its AC against one attack that would hit it. To do so, the mongoose must see the attacker.
Source: Tome of Beasts 2 · OGL/Open