Giant Crab
Medium Beast
Armor Class 15
Hit Points 9 (2d8)
Speed swim +30, walk +30
Challenge 1/8
STR
12
+1
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
8
-1
CHA
4
-3
Skills stealth +4
Senses blindsight 30 ft., passive Perception 9
Special Abilities
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage and the target is grappled (escape DC 11). The crab has two claws and can grapple one creature with each.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open