Giant Crab

Medium Beast

Armor Class 15

Hit Points 9 (2d8)

Speed swim +30, walk +30

Challenge 1/8

STR
12
+1
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
8
-1
CHA
4
-3

Skills stealth +4

Senses blindsight 30 ft., passive Perception 9

Special Abilities

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage and the target is grappled (escape DC 11). The crab has two claws and can grapple one creature with each.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open