Gallows Tree
Huge plant, unaligned
Where the tide took the old gibbet field, the uprights rooted and kept their trade. A gallows tree hangs empty nooses over the mudflat, patient as timber, and tightens whatever walks beneath.
Armor Class 14 (ironbark)
Hit Points 152 (16d12 + 48)
Speed 20 ft.
- STR
- 17 (+3)
- DEX
- 6 (-2)
- CON
- 17 (+3)
- INT
- 3 (-4)
- WIS
- 18 (+4)
- CHA
- 6 (-2)
Damage Vulnerabilities fire
Damage Resistances bludgeoning, piercing
Condition Immunities blinded, deafened, frightened, prone
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 14
Languages —
Challenge 6
Traits
Dread Aura. A creature that starts its turn within 20 feet of the tree must succeed on a DC 15 Wisdom saving throw or be frightened until the start of its next turn.
False Appearance. While the tree remains motionless in tidal timber or wreck stakes, it is indistinguishable from a dead drowned tree.
Actions
Multiattack. The tree makes two noose attacks.
Noose. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 22 (3d12 + 3) bludgeoning damage, and the target is grappled (escape DC 14) if it is Large or smaller.
Hanging Snare (Recharge 5–6). Each creature grappled by the tree must succeed on a DC 14 Strength saving throw or take 13 (3d8) bludgeoning damage and be restrained until the grapple ends.





