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Dreamborne

Medium aberration, chaotic evil

AC
15
HP
142
Speed
30
CR
9

A cloud that learned to feed on dreams.


Armor Class 15 (natural armor)

Hit Points 142 (15d8 + 75)

Speed 30 ft., fly 30 ft.


STR
6 (-2)
DEX
18 (+4)
CON
20 (+5)
INT
8 (-1)
WIS
12 (+1)
CHA
18 (+4)

Saving Throws Cha +8, Dex +8

Damage Resistances psychic; bludgeoning, piercing, and slashing from nonmagical attacks

Senses truesight 30 ft., passive Perception 11

Languages Deep Speech, telepathy 60 ft.

Challenge 9


Traits

Dream Feed. As a bonus action against a sleeping creature within 5 feet, the dreamborne forces a DC 16 Wisdom saving throw, taking 18 (4d8) Psychic damage on a failed save and marking the target.

Actions

Nightmare Wave. Each creature in a 15-foot cube centered on the dreamborne must make a DC 16 Wisdom saving throw, taking 23 (4d8 + 5) Psychic damage and being frightened for 1 minute on a failed save, or half as much damage and no fright on a successful one.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022