Dreamborne
Medium aberration, chaotic evil
A cloud that learned to feed on dreams.
Armor Class 15 (natural armor)
Hit Points 142 (15d8 + 75)
Speed 30 ft., fly 30 ft.
- STR
- 6 (-2)
- DEX
- 18 (+4)
- CON
- 20 (+5)
- INT
- 8 (-1)
- WIS
- 12 (+1)
- CHA
- 18 (+4)
Saving Throws Cha +8, Dex +8
Damage Resistances psychic; bludgeoning, piercing, and slashing from nonmagical attacks
Senses truesight 30 ft., passive Perception 11
Languages Deep Speech, telepathy 60 ft.
Challenge 9
Traits
Dream Feed. As a bonus action against a sleeping creature within 5 feet, the dreamborne forces a DC 16 Wisdom saving throw, taking 18 (4d8) psychic damage on a failed save and marking the target.
Actions
Nightmare Wave. Each creature in a 15-foot cube centered on the dreamborne must make a DC 16 Wisdom saving throw, taking 23 (4d8 + 5) psychic damage and being frightened for 1 minute on a failed save, or half as much damage and no fright on a successful one.