Deer
medium Beast
Armor Class 13
Hit Points 8
Speed walk +50
Challenge 0
STR
10
+0
DEX
16
+3
CON
10
+0
INT
2
-4
WIS
14
+2
CHA
4
-3
Saving Throws cha -3, con +0, dex +3, int -4, str +0, wis +2
Damage Vulnerabilities frightened
Senses -
Languages -
Actions
Kick. _Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a DC 10 STR save or be knocked prone.
Bonus Actions
Skittish. The deer takes the Dash or Disengage action.
Source: Black Flag SRD · OGL/Open