Deer

medium Beast

Armor Class 13

Hit Points 8

Speed walk +50

Challenge 0

STR
10
+0
DEX
16
+3
CON
10
+0
INT
2
-4
WIS
14
+2
CHA
4
-3

Saving Throws cha -3, con +0, dex +3, int -4, str +0, wis +2

Damage Vulnerabilities frightened

Senses -

Languages -

Actions

Kick. _Melee Weapon Attack:_ +2 to hit, reach 5 ft., one creature. _Hit:_ 2 (1d4) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a DC 10 STR save or be knocked prone.

Bonus Actions

Skittish. The deer takes the Dash or Disengage action.

Source: Black Flag SRD · OGL/Open