Crab, Samurai — fantasy monster illustration. Crab, Samurai is a medium beast (Challenge Rating 6).

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Crab, Samurai

Medium Beast, lawful neutral

AC
16
HP
105
Speed
30
CR
6

Armor Class 16 (natural armor)

Hit Points 105 (14d8+42)

Speed 30 ft., swim 30 ft.


STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
14 (+2)
CHA
10 (+0)

Saving Throws Str +7

Skills Perception +2

Damage Resistances nonmagic B/P/S attacks

Condition Immunities charmed, frightened

Senses blindsight 30', passive Perception 15

Languages understands Common but can't speak

Challenge 6


Traits

Amphibious. Can breathe air and water.

Actions

Multiattack. Three melee attacks. If grappling two creatures it can't make Crustaceous Sword attacks.

Crustaceous Sword. Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) slashing damage.

Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage. If the target is Med or smaller it is grappled (escape DC 15) and the crab can't use this claw to attack another target. The crab has two claws each of which can grapple only one target.

Bonus Actions

Fighting Stance. Adopts a fighting stance choosing from the options below. The stance lasts until the crab ends it (no action required) or uses this bonus action again.Banded Claw. Adopts a wide grappler's stance. While the samurai crab is in this stance each creature that starts its turn grappled by the crab takes 3 (1d6) bludgeoning damage.Hard Shell. Defensive stance increasing its AC by 2.Soft Shell. Adopts an offensive stance gaining advantage on the first Crustaceous Sword attack it makes each turn.

Community Images

Crab, Samurai — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022