Crab, Razorback

Medium Beast, unaligned

Armor Class 17 (natural armor)

Hit Points 58 (9d8+18)

Speed walk +30, burrow +15

Challenge 2

STR
16
+3
DEX
10
+0
CON
14
+2
INT
2
-4
WIS
10
+0
CHA
3
-4

Skills perception +0

Senses tremorsense 30', passive Perception 10

Languages

Special Abilities

Bladed Shell. A creature that touches the crab or hits it with melee attack while within 5 ft. of it takes 3 (1d6) slashing damage.

Pounce. If the crab moves at least 15 ft. straight toward a creature and then hits it with Shell Bash attack on the same turn that target must make DC 13 Str save or be knocked prone. If the target is prone the crab can make one Claw attack vs. it as a bonus action.

Actions

Multiattack. One Claw attack and one Shell Bash attack.

Claw. Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage and the target is grappled (escape DC 13). The crab has two claws each of which can grapple only one target.

Shell Bash. Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) bludgeoning damage + 3 (1d6) slashing damage.

Source: Tome of Beasts 3 · OGL/Open