Boar

medium Beast

Armor Class 11 (natural armor)

Hit Points 15

Speed walk +40

Challenge 1/4

STR
14
+2
DEX
10
+0
CON
12
+1
INT
2
-4
WIS
8
-1
CHA
4
-3

Saving Throws cha -3, con +1, dex +0, int -4, str +2, wis -1

Senses -

Languages -

Special Abilities

Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a Tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 12 STR save or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the boar takes 4 damage or less that would reduce it to 0 HP, it is reduced to 1 HP instead.

Actions

Tusk. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage.

Source: Black Flag SRD · OGL/Open