Wyrmling Wind Dragon

Medium Dragon, chaotic neutral

Armor Class 14

Hit Points 45 (7d8+14)

Speed fly +80, walk +40

Challenge 1

STR
16
+3
DEX
19
+4
CON
14
+2
INT
12
+1
WIS
11
+0
CHA
14
+2

Saving Throws cha +4, con +4, dex +6, wis +2

Skills stealth +6, perception +4

Damage Immunities lightning

Condition Immunities charmed, exhausted, paralyzed

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14

Languages Draconic, Primordial

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath of Gales (Recharge 5-6). The dragon exhales a blast of wind in a 15-foot cone. Each creature in that cone must make a successful DC 12 Strength saving throw or be pushed 15 feet away from the dragon and knocked prone. Unprotected flames in the cone are extinguished, and sheltered flames (such as those in lanterns) have a 50 percent chance of being extinguished.

Source: Tome of Beasts · OGL/Open