White Dragon Wyrmling

Medium Dragon

Armor Class 16

Hit Points 45 (7d8+14)

Speed fly +60, swim +30, walk +30, burrow +15

Challenge 2

STR
14
+2
DEX
12
+1
CON
14
+2
INT
6
-2
WIS
10
+0
CHA
10
+0

Skills stealth +3, perception +2

Damage Immunities cold

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12

Languages Draconic

Special Abilities

Cold Mastery. The dragons movement and vision is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.

Cold Breath (Recharge 5-6). The dragon exhales a 15-foot cone of frost. Each creature in that area makes a DC 12 Constitution saving throw taking 10 (3d6) cold damage on a failed save or half damage on a success.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open