Wampus Cat
Medium Monstrosity, chaotic neutral
Armor Class 14
Hit Points 58 (9d8+18)
Speed swim +20, walk +40, climb +20
Challenge 1
Skills deception +5, persuasion +5
Senses darkvision 60 ft., passive Perception 12
Languages Common
Special Abilities
Focused Animosity. The wampus cat has advantage on melee attacks against any male she has seen employ divine magic or wield a holy symbol.
Innate Spellcasting. the wampus cat's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components: at will: disguise self (appearance of a female human), mage hand 2/day: hex
Magic Resistance. The wampus cat has advantage on saving throws against spells and other magical effects.
Actions
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Yowl (Recharge 5-6). Intelligent creatures within 60 feet of the cat who are able to hear its voice must make a DC 13 Charisma saving throw. Those who fail find the sound of the wampus cat's voice pleasant and alluring, so that the cat has advantage on Charisma checks against them for 1 minute. The affected characters cannot attack the wampus cat during this time unless they are wounded in that time.
Source: Tome of Beasts · OGL/Open