Medium Monstrosity, chaotic neutral
Armor Class 14
Hit Points 58 (9d8+18)
Speed swim +20, walk +40, climb +20
Challenge 1
Skills deception +5, persuasion +5
Senses darkvision 60 ft., passive Perception 12
Languages Common
Focused Animosity. The wampus cat has advantage on melee attacks against any male she has seen employ divine magic or wield a holy symbol.
Innate Spellcasting. the wampus cat's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components: at will: disguise self (appearance of a female human), mage hand 2/day: hex
Magic Resistance. The wampus cat has advantage on saving throws against spells and other magical effects.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Yowl (Recharge 5-6). Intelligent creatures within 60 feet of the cat who are able to hear its voice must make a DC 13 Charisma saving throw. Those who fail find the sound of the wampus cat's voice pleasant and alluring, so that the cat has advantage on Charisma checks against them for 1 minute. The affected characters cannot attack the wampus cat during this time unless they are wounded in that time.
Source: Tome of Beasts · OGL/Open