Violet Fungus

medium Plant

Armor Class 10

Hit Points 14

Speed walk +15

Challenge 1/4

STR
2
-4
DEX
10
+0
CON
10
+0
INT
1
-5
WIS
2
-4
CHA
1
-5

Saving Throws cha -5, con +0, dex +0, int -5, str -4, wis -4

Damage Resistances necrotic,Plant Resilience

Damage Immunities blinded,deafened,frightened

Senses keensense 30 ft. (blind beyond this radius)

Languages -

Special Abilities

False Appearance. While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus.

Plant Resilience. The violet fungus is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.

Actions

Rotting Touch. _Melee Weapon Attack:_ +2 to hit, reach 10 ft., one creature. _Hit:_ 5 (2d4) necrotic damage.

Bonus Actions

Necrotic Spores (8 HP or Fewer). The violet fungus sends out a burst of necrotic-laced spores, rapidly rotting nearby flesh. Each creature within 10 feet of the violet fungus that isn't a Construct must make a DC 10 CON save, taking 5 (2d4) necrotic damage on a failed save, or half as much damage on a successful one.

Source: Black Flag SRD · OGL/Open