Troll, Gutter — fantasy monster illustration. Troll, Gutter is a medium giant (Challenge Rating 4).

Image: FTTHelper

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Troll, Gutter

Medium Giant, neutral evil

AC
15
HP
75
Speed
30
CR
4

Armor Class 15 (natural armor)

Hit Points 75 (10d8+30)

Speed 30 ft., swim 30 ft.


STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
7 (-2)

Skills Perception +0

Condition Immunities poisoned

Senses darkvision 60', passive Perception 12

Languages Giant

Challenge 4


Traits

Amphibious. Can breathe air and water.

Keen Smell. Advantage: smell Wis (Percept) checks.

Psychoactive Sweat. Any creature that starts its turn within 5 ft. of the troll must make DC 13 Con save or be poisoned until the start of its next turn.

Regeneration. The troll regains 10 hp at the start of its turn. If the troll takes acid or fire this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hp and doesn't regenerate.

Actions

Multiattack. One Bite attack and two Claw attacks. It can replace its Bite attack with Sticky Tongue attack.

Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage.

Sticky Tongue. Melee Weapon Attack: +6 to hit, 20 ft., one target, 7 (1d6+4) bludgeoning damage and the target must make DC 14 Str save or be pulled up to 15 ft. toward the troll.

Community Images

Troll, Gutter — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022