The Flicker Hound
Medium monstrosity, unaligned
A lean, four-legged hunting hound with a coat that shimmers like heat haze. Flicker hounds hunt in packs and trade places with each other mid-chase, so prey that turns to face one hound finds another already at its heels. Huntsmen of the high moors breed them, and a flicker hound is loyal to whoever feeds it.
Armor Class 14 (natural armor)
Hit Points 78 (12d8 + 24)
Speed 50 ft.
- STR
- 16 (+3)
- DEX
- 17 (+3)
- CON
- 14 (+2)
- INT
- 5 (-3)
- WIS
- 13 (+1)
- CHA
- 6 (-2)
Skills Stealth +5, Perception +3
Senses darkvision 60 ft., passive Perception 13
Challenge 4
Traits
Pack Hunter. The hound has advantage on attack rolls against a creature that has another of the hound's pack, conscious and able to act, within 5 feet of it.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Bonus Actions
Pack Flicker. The hound swaps places with another flicker hound it can see within 60 feet. Neither hound provokes opportunity attacks for the swap.



