Stone Creeper

Medium Plant, unaligned

Armor Class 12

Hit Points 30 (4d8+12)

Speed walk +30, climb +20

Challenge 1

STR
12
+1
DEX
15
+2
CON
16
+3
INT
4
-3
WIS
6
-2
CHA
4
-3

Damage Resistances bludgeoning

Damage Immunities acid, poison

Condition Immunities poisoned

Senses tremorsense 60 ft. (blind beyond this radius), passive Perception 8

Languages

Special Abilities

False Appearance. While the stone creeper remains motionless, it is indistinguishable from an ordinary vine.

Mass of Vines. The stone creeper can move through a space as narrow as 1 foot wide without squeezing.

Spider Climb. The stone creeper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Thorned Vine. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage plus 5 (2d4) acid damage.

Acid-coated Thorn. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) acid damage.

Weaken Stone. While climbing on a wall or ceiling made of worked stone, the stone creeper injects its acid into the mortar, weakening the structure. Each creature within 10 feet of the wall or in a 10-foot cube beneath the ceiling must make a DC 12 Dexterity saving throw, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails its saving throw when beneath a ceiling is also knocked prone and buried. The buried target is restrained and unable to breathe or stand up. A creature, including the target, can take its action to remove the rubble and free the buried target by succeeding on a DC 10 Strength check.

Source: Tome of Beasts 2 · OGL/Open