Medium Plant, unaligned
Armor Class 12
Hit Points 30 (4d8+12)
Speed walk +30, climb +20
Challenge 1
Damage Resistances bludgeoning
Damage Immunities acid, poison
Condition Immunities poisoned
Senses tremorsense 60 ft. (blind beyond this radius), passive Perception 8
Languages —
False Appearance. While the stone creeper remains motionless, it is indistinguishable from an ordinary vine.
Mass of Vines. The stone creeper can move through a space as narrow as 1 foot wide without squeezing.
Spider Climb. The stone creeper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Thorned Vine. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage plus 5 (2d4) acid damage.
Acid-coated Thorn. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) acid damage.
Weaken Stone. While climbing on a wall or ceiling made of worked stone, the stone creeper injects its acid into the mortar, weakening the structure. Each creature within 10 feet of the wall or in a 10-foot cube beneath the ceiling must make a DC 12 Dexterity saving throw, taking 7 (2d6) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails its saving throw when beneath a ceiling is also knocked prone and buried. The buried target is restrained and unable to breathe or stand up. A creature, including the target, can take its action to remove the rubble and free the buried target by succeeding on a DC 10 Strength check.
Source: Tome of Beasts 2 · OGL/Open