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Source Prophet

Medium fey, neutral good

AC
16
HP
195
Speed
30
CR
9

Where the first spring breaks out of the hillrock, someone is always waiting with a cupped hand and a verdict. Source prophets taste a watershed the way a judge tastes testimony, and they hand the water back cleaner than they found it. Anger one and the same hand closes; what it gives, it can keep.


Armor Class 16 (barkweave robes)

Hit Points 195 (23d8 + 92)

Speed 30 ft.


STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
14 (+2)
WIS
20 (+5)
CHA
16 (+3)

Saving Throws Wis +9

Skills Nature +6, Medicine +9, Perception +9

Damage Resistances poison

Senses passive Perception 19

Languages Common, Sylvan

Challenge 9


Traits

Watersense. While standing in or within 30 feet of running fresh water, the prophet has advantage on Wisdom (Perception) checks and on saving throws against being poisoned.

Actions

Multiattack. The prophet makes three attacks: two with its springstaff and one with springlash.

Springstaff. Melee Attack Roll: +8, reach 5 ft. Hit: 20 (3d10 + 4) Bludgeoning damage.

Springlash. Ranged Attack Roll: +8, range 60 ft. Hit: 20 (3d10 + 4) Cold damage.

Purify or Blight (Recharge 5–6). The prophet draws on the spring for one effect, and cannot use this action again until it recharges. Purify: up to three allies within 30 feet regain 13 (3d8) hit points and end one poisoned condition. Blight: each enemy in a 30-foot cone must make a DC 17 Wisdom saving throw, taking 27 (6d8) Necrotic damage on a failure, or half as much on a success.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022