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Sluice Hound

Large construct, unaligned

AC
15
HP
123
Speed
40
CR
4

The reservoir guild casts its watchdogs in brass, muzzles bored for the pressure jet that trims weed and warning alike. A sluice hound runs the spillway on four piston legs, barking steam, loyal only to the water level.


Armor Class 15 (brass plates)

Hit Points 123 (13d10 + 52)

Speed 40 ft., swim 50 ft.


STR
16 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
6 (-2)
WIS
12 (+1)
CHA
5 (-3)

Saving Throws Dex +5

Skills Athletics +5, Perception +3

Damage Resistances fire

Condition Immunities charmed, poisoned

Senses darkvision 60 ft., passive Perception 13

Languages understands Common but cannot speak

Challenge 4


Traits

Fast Swimmer. The hound can take the Dash action as a bonus action while submerged.

Pressure Hull. The hound holds its jet pressure for 1 hour while submerged.

Actions

Multiattack. The hound makes two bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage.

Cutting Jet (Recharge 5–6). Each creature in a 30-foot line must succeed on a DC 14 Constitution saving throw, taking 21 (6d6) Slashing damage on a failed save, or half as much on a successful one.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022