Shrieker
Medium Plant
Armor Class 5
Hit Points 13 (3d8)
Speed walk +0
Challenge 0
STR
1
-5
DEX
1
-5
CON
10
+0
INT
1
-5
WIS
2
-4
CHA
1
-5
Damage Vulnerabilities fire
Condition Immunities blinded, charmed, deafened, fatigue, frightened, prone, restrained, stunned
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 6
Special Abilities
False Appearance. While motionless, the shrieker is indistinguishable from a normal fungus.
Reactions
Shriek. If the shrieker perceives a creature within 30 feet or if an area of bright light is within 30 feet it shrieks loudly and continuously. The shriek is audible within 300 feet. The shrieker continues to shriek for 1 minute after the creature or light has moved away.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open