Shadow Boxer

Small Fey, chaotic neutral

Armor Class 13

Hit Points 55 (10d6+20)

Speed walk +40, climb +30

Challenge 3

STR
10
+0
DEX
17
+3
CON
15
+2
INT
12
+1
WIS
17
+3
CHA
17
+3

Saving Throws dex +5

Skills stealth +5, perception +5

Condition Immunities charmed

Senses passive Perception 15

Languages Sylvan

Special Abilities

Cat Telepathy. The shadow boxer can magically communicate with cats within 120 feet of it, using a limited telepathy.

Pounce. If the shadow boxer moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the shadow boxer can make one bite attack against it as a bonus action.

Project Silhouette. As a bonus action, the shadow boxer projects a shadow on a surface within 60 feet of it. The shadow boxer can shape it to resemble the shadow of any Medium or smaller beast, but the shadow can't be larger than a 10-foot cube. Each creature that starts its turn within 60 feet of the shadow and that can see the shadow must succeed on a DC 13 Wisdom saving throw or be incapacitated until the end of its next turn and use its movement on its next turn to follow the shadow. As a bonus action, the shadow boxer can move the shadow up to 30 feet along a solid surface. The shadow moves in a natural manner for the type of creature it represents.

Actions

Multiattack. The shadow boxer makes two claw attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Invisibility. The shadow boxer magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the shadow boxer wears or carries is invisible with it.

Source: Tome of Beasts 2 · OGL/Open