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Shade Stalker

Small undead, neutral evil

AC
15
HP
45
Speed
30
CR
3

Small shadow-elf rangers that hunt the dim, stepping where light is thin.


Armor Class 15 (studded leather)

Hit Points 45 (7d6 + 21)

Speed 30 ft.


STR
10 (+0)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)

Saving Throws Dex +5

Skills Stealth +5, Perception +3

Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses darkvision 60 ft., passive Perception 13

Languages Common, Elvish

Challenge 3


Traits

Shadow Stealth. While in dim light or darkness, the stalker can take the Hide action as a bonus action.

Actions

Shadow Arrow. Ranged Attack Roll: +5, range 80/320 ft. Hit: 7 (1d6 + 4) Piercing damage plus 3 (1d6) Necrotic damage, and the target must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022