Shade Stalker
Small undead, neutral evil
Small shadow-elf rangers that hunt the dim, stepping where light is thin.
Armor Class 15 (studded leather)
Hit Points 45 (7d6 + 21)
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 16 (+3)
- CON
- 16 (+3)
- INT
- 10 (+0)
- WIS
- 12 (+1)
- CHA
- 8 (-1)
Saving Throws Dex +5
Skills Stealth +5, Perception +3
Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages Common, Elvish
Challenge 3
Traits
Shadow Stealth. While in dim light or darkness, the stalker can take the Hide action as a bonus action.
Actions
Shadow Arrow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) necrotic damage, and the target must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn.