Selang

Medium Fey, Chaotic Evil

Armor Class 15 (natural armor)

Hit Points 76 (9d8 + 36)

Speed walk +40

Challenge 4

STR
18
+4
DEX
15
+2
CON
18
+4
INT
12
+1
WIS
14
+2
CHA
19
+4

Saving Throws cha +6, dex +4

Skills Perception +6, Performance +8

Damage Vulnerabilities False

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities acid, lightning

Condition Immunities False

Senses darkvision 60 ft., passive Perception 16

Languages Common, Elvish, Sylvan, Void Speech

Special Abilities

Poisoned Weapons. The selang's weapons are coated with a magical poison. When the selang hits with any weapon, the weapon deals an extra 3d6 poison damage (included in the attack).

Actions

Multiattack. The selang can use its Alien Piping. It then makes two Dagger or Poison Bolt attacks.

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) poison damage.

Poison Bolt. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) poison damage.

Alien Piping. The selang plays one of the following ear-bending melodies on alien pipes. One creature the selang can see within 60 feet of it is the only creature that can hear the melody. The target must succeed on a DC 14 Wisdom saving throw or be affected by the chosen melody.

Source: Tome of Beasts 2023 · OGL/Open