Sasori Fukurowashi

Medium Fey (kami), neutral good

Armor Class 17 (natural armor)

Hit Points 123 (19d8+38)

Speed fly +80, walk +40, climb +20

Challenge 9

STR
17
+3
DEX
19
+4
CON
15
+2
INT
11
+0
WIS
21
+5
CHA
19
+4

Saving Throws dex +8, wis +9

Skills stealth +8, perception +9

Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses truesight 60 ft., passive Perception 19

Languages Common, Sylvan

Special Abilities

Ethereal Jaunt. As a bonus action, the kami can magically shift from the Material Plane to the Ethereal Plane, or vice versa.

Flyby. The kami doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Magic Resistance. The kami has advantage on saving throws against spells and other magical effects

Keen Hearing and Sight. The kami has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack. The sasori fukurōwashi makes three attacks: one with its claw, one with its sting, and one with its talons.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 14). The kami has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Talons. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Source: Tome of Beasts 2 · OGL/Open