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Rune-Giant

Huge giant, neutral

AC
16
HP
168
Speed
40
CR
11

Secluded rune-giant, arcane studier that counters spells.


Armor Class 16 (rune-carved hide)

Hit Points 168 (16d12 + 64)

Speed 40 ft.


STR
24 (+7)
DEX
14 (+2)
CON
18 (+4)
INT
16 (+3)
WIS
14 (+2)
CHA
12 (+1)

Saving Throws Con +8, Int +7

Senses passive Perception 12

Languages Common, Giant

Challenge 11


Traits

Arcane Study. The giant has advantage on saving throws against spells and can cast counterspell once per day.

Actions

Rune Slam. Melee Attack Roll: +11, reach 10 ft. Hit: 21 (3d8 + 8) Bludgeoning damage.

Arcane Burst (Recharge 5–6). Each creature in a 20-foot radius must make a DC 15 Intelligence saving throw, taking 28 (8d6) Force damage on a failed save, or half as much on a successful one.

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022