Rune-Giant
Huge giant, neutral
AC
16
HP
168
Speed
40
CR
11
Secluded rune-giant, arcane studier that counters spells.
Armor Class 16 (rune-carved hide)
Hit Points 168 (16d12 + 64)
Speed 40 ft.
- STR
- 24 (+7)
- DEX
- 14 (+2)
- CON
- 18 (+4)
- INT
- 16 (+3)
- WIS
- 14 (+2)
- CHA
- 12 (+1)
Saving Throws Con +8, Int +7
Senses passive Perception 12
Languages Common, Giant
Challenge 11
Traits
Arcane Study. The giant has advantage on saving throws against spells and can cast counterspell once per day.
Actions
Rune Slam. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage.
Arcane Burst (Recharge 5–6). Each creature in a 20-foot radius must make a DC 15 Intelligence saving throw, taking 28 (8d6) force damage on a failed save, or half as much on a successful one.