Red Dragon Wyrmling
Medium Dragon, chaotic evil
Armor Class 17 (natural armor)
Hit Points 75 (10d8+30)
Speed fly +60, walk +30, climb +30
Challenge 4
STR
19
+4
DEX
10
+0
CON
17
+3
INT
12
+1
WIS
11
+0
CHA
15
+2
Saving Throws cha +4, con +5, dex +2, wis +2
Skills stealth +2, perception +4
Damage Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.
Fire Breath (Recharge 5-6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.
Source: 5e Core Rules · OGL/Open