Rakshasa, Servitor
Medium Fiend, lawful evil
Armor Class 13
Hit Points 32 (5d8+10)
Speed walk +30
Challenge 1/2
Skills perception +2
Damage Vulnerabilities piercing from magic weapons wielded by good creatures
Damage Resistances nonmagic B/P/S attacks
Senses darkvision 60', passive Perception 14
Languages Common, Infernal
Special Abilities
Limited Magic Immunity. Can't be affected or detected by cantrips unless it wishes to be. Has advantage on saves vs. all other spells and magical effects.
Actions
Dagger. Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage + 3 (1d6) poison.
Hand Crossbow. Ranged Weapon Attack: +5 to hit 30/120' one target 6 (1d6+3) piercing damage + 3 (1d6) poison.
Spellcasting. Cha (DC 11) no material components: At will: detect thoughts disguise self1/day: cause fear
Reactions
Protecting Pounce. When a rakshasa the servitor can see within 15 ft. of it is the target of an attack the servitor can move up to half its speed toward that rakshasa with o provoking opportunity attacks. If it ends this movement within 5 ft. of the rakshasa the servitor becomes the target of the attack instead.
Source: Tome of Beasts 3 · OGL/Open