Rakshasa, Servitor

Medium Fiend, lawful evil

Armor Class 13

Hit Points 32 (5d8+10)

Speed walk +30

Challenge 1/2

STR
14
+2
DEX
17
+3
CON
14
+2
INT
12
+1
WIS
14
+2
CHA
11
+0

Skills perception +2

Damage Vulnerabilities piercing from magic weapons wielded by good creatures

Damage Resistances nonmagic B/P/S attacks

Senses darkvision 60', passive Perception 14

Languages Common, Infernal

Special Abilities

Limited Magic Immunity. Can't be affected or detected by cantrips unless it wishes to be. Has advantage on saves vs. all other spells and magical effects.

Actions

Dagger. Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) piercing damage + 3 (1d6) poison.

Hand Crossbow. Ranged Weapon Attack: +5 to hit 30/120' one target 6 (1d6+3) piercing damage + 3 (1d6) poison.

Spellcasting. Cha (DC 11) no material components: At will: detect thoughts disguise self1/day: cause fear

Reactions

Protecting Pounce. When a rakshasa the servitor can see within 15 ft. of it is the target of an attack the servitor can move up to half its speed toward that rakshasa with o provoking opportunity attacks. If it ends this movement within 5 ft. of the rakshasa the servitor becomes the target of the attack instead.

Source: Tome of Beasts 3 · OGL/Open