Naiad
Medium Fey
Armor Class 15
Hit Points 22 (5d8)
Speed swim +30, walk +30
Challenge 1
Skills nature +3, stealth +3, survival +5, perception +5
Damage Vulnerabilities fire
Senses darkvision 60 ft., passive Perception 14
Languages Elvish, Sylvan
Special Abilities
Magic Resistance. The naiad has advantage on saving throws against spells and magical effects.
Speak with Nature. The naiad can communicate with beasts and plants.
Amphibious. The naiad can breathe air and water.
Actions
Watery Grasp. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and the target is grappled (escape DC 12). While grappling a creature this way the naiad can't use Watery Grasp on a different target and can swim at full speed.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open