Mirror Hag — fantasy monster illustration. Mirror Hag is a medium fey (Challenge Rating 6).

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Mirror Hag

Medium Fey, Chaotic Neutral

AC
16
HP
147
Speed
10
CR
6

False


Armor Class 16 (natural armor)

Hit Points 147 (14d8 + 84)

Speed 10 ft., fly 30 ft.


STR
15 (+2)
DEX
16 (+3)
CON
22 (+6)
INT
12 (+1)
WIS
14 (+2)
CHA
19 (+4)

Damage Vulnerabilities False

Damage Resistances thunder

Damage Immunities False

Condition Immunities charmed, frightened

Senses darkvision 60 ft., passive Perception 12

Languages Common, Sylvan

Challenge 6


Traits

Confounding Ugliness. Any Humanoid that starts its turn within 60 feet of the hag and can see the hag's true form must succeed on a DC 15 Wisdom saving throw or be incapacitated until the start of its next turn. If the Humanoid's saving throw is successful, it is immune to the hag's Confounding Ugliness for the next 24 hours.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 5 (2d4) necrotic damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 5 (2d4) necrotic damage.

Reconfiguring Curse. The mirror hag curses one creature she can see within 60 feet of her, corrupting its form. The target must make a DC 15 Constitution saving throw. On a success, the target is immune to the hag's Reconfiguring Curse for the next 24 hours. On a failure, the target is cursed, suffering one of the following effects of the hag's choice: Disfigured. The target’s skin erupts with growths and lesions, and it has disadvantage on all Charisma checks made to influence Humanoids, except for Intimidation. Sickly. The target becomes frail and unhealthy, and it has disadvantage on Constitution saving throws. It regains only half its lost hp at the end of a long rest, and it halves the result of any Hit Dice rolled to restore hp during a short rest. Twisted. The target’s limbs and spine become bent and clumsy. It has disadvantage on all Dexterity checks and Dexterity saving throws, and its speed is reduced by 10 feet. Withered. The target’s muscles atrophy, and it has disadvantage on all Strength checks and Strength saving throws.

Spellcasting. The mirror hag casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15): At will: disguise self, ray of enfeeblement 1/day each: dispel magic, locate creature

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Mirror Hag — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022