Summon a portrait of this monster
Describe it your way — Millstone is already filled in.
Summon art →

Millstone

Large construct, unaligned

AC
14
HP
110
Speed
30
CR
3

When the river broke its axle the old gristmill did not stop: the great stone keeps rolling its ditch, grooved and patient. Ruts in the bank mark where it turned, and the meal it grinds now is whatever lies flat beneath it.


Armor Class 14 (solid stone)

Hit Points 110 (13d10 + 39)

Speed 30 ft.


STR
15 (+2)
DEX
8 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
1 (-5)

Saving Throws Str +4

Damage Resistances piercing

Condition Immunities charmed, frightened, prone

Senses tremorsense 30 ft., passive Perception 10

Languages —

Challenge 3


Traits

Rolling Body. The millstone can move through the space of a prone creature, treating it as difficult terrain. The first time it does so each turn, that creature takes 7 (2d6) Bludgeoning damage.

Grind. A prone creature beneath the millstone at the start of the millstone's turn takes 7 (2d6) Bludgeoning damage and is restrained (escape DC 13) until it escapes or is no longer beneath the stone.

Actions

Rolling Crush. Melee Attack Roll: +4, reach 5 ft. Hit: 15 (3d8 + 2) Bludgeoning damage, and the target must succeed on a DC 13 Constitution saving throw or be knocked prone.

Have art for this entry? Contribute art — sign in, then use Add image.

Related entries

matched by shared tags

6 same-category · 0 cross-category

Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022