Mawtide
Gargantuan beast, unaligned
A harbour-mouth leviathan that breaches like a cliff falling sideways. Saltspire pays its bounty by the wake, not the kill. Inspired by One Piece — original FTTHelper creation, not affiliated.
Armor Class 17 (natural armor)
Hit Points 188 (13d20 + 52)
Speed swim 60 ft.
- STR
- 26 (+8)
- DEX
- 14 (+2)
- CON
- 18 (+4)
- INT
- 5 (-3)
- WIS
- 14 (+2)
- CHA
- 10 (+0)
Saving Throws Con +8
Senses blindsight 60 ft., passive Perception 12
Languages —
Challenge 12
Traits
Siege Maw. The mawtide deals double damage to objects and structures.
Pressure Wake. The mawtide can take the Dash action as a bonus action while submerged.
Actions
Multiattack. The mawtide makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 34 (4d12 + 8) piercing damage, and if the target is Large or smaller it is grappled (escape DC 20). A swallowed creature is blinded, restrained, and takes 16 (3d10) acid damage at the start of each of the mawtide's turns.
Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage, and the target must succeed on a DC 20 Strength saving throw or be pushed 15 feet away.
Tidal Surge (Recharge 5–6). Each creature in a 30-foot cone must make a DC 16 Constitution saving throw, taking 36 (8d8) cold damage and being knocked prone on a failed save, or half as much damage and no prone on a successful one.