Ley Wanderer — fantasy monster illustration. Ley Wanderer is a huge aberration (Challenge Rating 7).

Image: FTTHelper

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Ley Wanderer

Huge Aberration, neutral

AC
15
HP
136
Speed
10
CR
7

Armor Class 15 (natural armor)

Hit Points 136 (16d12+32)

Speed 10 ft., fly 40 ft.


STR
14 (+2)
DEX
9 (-1)
CON
14 (+2)
INT
19 (+4)
WIS
11 (+0)
CHA
10 (+0)

Saving Throws Dex +2, Int +7, Str +5

Skills Perception +0

Damage Resistances nonmagic B/P/S attacks

Damage Immunities psychic

Senses darkvision 60', passive Perception 13

Languages all, telepathy 120'

Challenge 7


Traits

Sense Magic. Senses magic within 120' of it at will. This otherwise works like the detect magic spell but isn't itself magical.

Actions

Multiattack. Three Slam or Psychic Lash attacks.

Slam. Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d8+2) bludgeoning damage + 9 (2d8) psychic.

Psychic Lash. Ranged Spell Attack: +7 to hit 5 ft. or range 120' one target 17 (3d8+4) psychic.

Dispelling Burst (Recharge 5-6). Emits a psychic burst that disrupts magic within 30' of it. Each creature in the area: 27 (6d8) psychic (DC 15 Int half). Each spell of 3rd level or lower in the area immediately ends and wanderer gains 5 temp hp for each spell ended this way.

Teleport (3/Day). Magically teleports itself and up to six willing creatures holding hands with wanderer with items worn/carried to location it is familiar with up to 100 miles away. If destination is a location rich in magical energy (ex: ley line) can teleport up to 300 miles away.

Bonus Actions

Drain Magic Item. Drains the magic from an item it is holding. Magic item with charges loses 1d6 charges item with limited uses per day loses one daily use and single-use item such as potion or spell scroll is destroyed. All other magic items have their effects suppressed for 1 min. Wanderer gains 5 temp hp each time it drains a magic item. A drained item regains its magic after 24 hrs.

Reactions

Absorb Spell. When a creature wanderer can see within 30' of it casts spell wanderer can absorb spell's energy countering it. Works like counterspell except wanderer must always make spellcasting ability check no matter spell's level. Its ability check for this is +7. If it successfully counters the spell it gains 5 temp hp/spell level.

Community Images

Ley Wanderer — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022