Kaveph
Huge Aberration, neutral evil
This massive purple creature, with legs like tree trunks and a pair of enormous arms, shakes the ground with its footsteps. Its eyeless head is bulbous, with an elongated mouth that is almost snout-like._
Allies of the Ghasts of Leng. The kaveph are massive creatures that originate from the lightless underground of the
Plateau of Leng. They are usually found in the company of the Open Game License
Armor Class 16 (natural armor)
Hit Points 136 (13d12+52)
Speed 30 ft.
- STR
- 21 (+5)
- DEX
- 13 (+1)
- CON
- 18 (+4)
- INT
- 8 (-1)
- WIS
- 10 (+0)
- CHA
- 7 (-2)
Saving Throws Con +7, Dex +4
Damage Vulnerabilities radiant
Damage Resistances cold
Senses blindsight 90 ft. (blind beyond this radius), passive Perception 10
Languages Void Speech
Challenge 6
Traits
Rampage. When the kaveph reduces a creature to 0 hp with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a smash attack.
Actions
Multiattack. The kaveph makes two smash attacks.
Smash. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the kaveph.
Rock. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Reactions
Revenge. When a kaveph is dealt 20 damage or more by a single attack and survives, it can make a smash attack against the attacker.






