Homunculus

Tiny Construct

Armor Class 13

Hit Points 5 (2d4)

Speed fly +40, walk +20

Challenge 0

STR
4
-3
DEX
16
+3
CON
10
+0
INT
10
+0
WIS
10
+0
CHA
10
+0

Damage Immunities poison

Condition Immunities charmed, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages understands the languages of its creator but can't speak

Special Abilities

Telepathic Bond. While they are on the same plane, the homunculus and its creator can communicate telepathically at any distance.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage and the target makes a DC 10 Constitution saving throw. On a failure it is poisoned. At the end of its next turn it repeats the saving throw. On a success the effect ends. On a failure it falls unconscious for 1 minute. If it takes damage or a creature uses an action to shake it awake it wakes up and the poisoned effect ends.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open