Herd Skulker

Medium Monstrosity, neutral evil

Armor Class 15 (natural armor)

Hit Points 45 (6d10+12)

Speed walk +50

Challenge 1

STR
15
+2
DEX
17
+3
CON
15
+2
INT
5
-3
WIS
12
+1
CHA
13
+1

Skills perception +1

Condition Immunities charmed

Senses passive Perception 13

Languages

Special Abilities

Herd-Hidden (Herd Animal Form Only). Has advantage on Dex (Stealth) and Cha (Deception) checks to blend into herd or convince those observing herd it is part of the herd.

Keen Hearing and Smell. Has advantage on Wis (Perception) checks that rely on hearing or smell.

One of the Herd. A domesticated herd animal such as a cow horse sheep or chicken that can see the herd skulker treats it as a member of the herd regardless of the form skulker takes. When such an animal sees a herd skulker attack or feed it becomes immune to herd skulker's One of the Herd for the next 24 hrs acting as it normally would when confronting a predator. Creatures immune to the charmed condition are immune to this.

Actions

Bite. Melee Weapon Attack: +5 to hit, 5 ft., one target, 12 (2d8+3) piercing damage. If the target is a creature it must make DC 13 Str save or be knocked prone.

Bonus Actions

Change Shape. Transforms into a Large or smaller domesticated herd animal it can see such as a cow horse sheep or chicken or back into its true canine form. Its statistics other than its size are the same in each form. Reverts on death.

Nimble Escape. Takes the Disengage or Hide action.

Source: Tome of Beasts 3 · OGL/Open