Hell Hound

Medium Fiend

Armor Class 15

Hit Points 52 (7d8+21)

Speed walk +50

Challenge 3

STR
16
+3
DEX
14
+2
CON
16
+3
INT
6
-2
WIS
12
+1
CHA
8
-1

Skills perception +3

Damage Immunities fire

Senses darkvision 60 ft., passive Perception 15

Languages understands Infernal but can't speak

Special Abilities

Keen Hearing and Smell. The hound has advantage on Perception checks that rely on hearing and smell.

Lawful Evil. The hound radiates a Lawful and Evil aura.

Pack Tactics. The hound has advantage on attack rolls against a creature if at least one of the hounds allies is within 5 feet of the creature and not incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 7 (2d6) fire damage.

Fire Breath (Recharge 5-6). The hound exhales fire in a 15-foot cone. Each creature in that area makes a DC 12 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open