Hell Hound
Medium Fiend
Armor Class 15
Hit Points 52 (7d8+21)
Speed 50 ft.
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 6 (-2)
- WIS
- 12 (+1)
- CHA
- 8 (-1)
Skills Perception +3
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 15
Languages understands Infernal but can't speak
Challenge 3
Traits
Keen Hearing and Smell. The hound has advantage on Perception checks that rely on hearing and smell.
Lawful Evil. The hound radiates a Lawful and Evil aura.
Pack Tactics. The hound has advantage on attack rolls against a creature if at least one of the hounds allies is within 5 feet of the creature and not incapacitated.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6). The hound exhales fire in a 15-foot cone. Each creature in that area makes a DC 12 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.






