Hag, Floe — fantasy monster illustration. Hag, Floe is a medium fey (Challenge Rating 5).

Image: FTTHelper

Summon a portrait of this monster
Describe it your way — Hag, Floe is already filled in.
Summon art →

Hag, Floe

Medium Fey, neutral evil

AC
15
HP
135
Speed
30
CR
5

Armor Class 15 (natural armor)

Hit Points 135 (18d8+54)

Speed 30 ft., climb 20 ft., swim 40 ft.


STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
14 (+2)

Skills Perception +1

Damage Immunities cold

Senses darkvision 60', passive Perception 11

Languages Aquan, Common, Giant

Challenge 5


Traits

Amphibious. Can breathe air and water.

Ice Walk. Can move across and climb icy surfaces with o ability check. Difficult terrain covered in ice or snow doesn't cost her extra move.

Actions

Multiattack. Two Claw attacks or three Ice Bolt attacks.

Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) slashing damage + 10 (3d6) cold and target is grappled (escape DC 15) if hag doesn't have another creature grappled.

Ice Bolt. Ranged Spell Attack: +5 to hit, 60 ft., one target, 12 (3d6+2) cold.

Stash. Stashes a Med or smaller creature grappled by her or that is incapacitated within 5 ft. of her inside extradimensional pocket in her parka ending grappled/incapacitated condition. Extradimensional pocket can hold only one creature at a time. While inside pocket creature blinded and restrained and has total cover vs. attacks and other effects outside pocket. Trapped creature can use action to escape pocket via DC 15 Str check and using 5 ft. of move falling prone in unoccupied space within 5 ft. of hag. If hag dies trapped creature is freed appearing in unoccupied space within 5 ft. of hag's body.

Distracting Knock (Recharge 5-6). Raps her knuckles on the ice creating a magical echoing knock. Each creature within 30' of the hag: 21 (6d6) psychic and is incapacitated for 1 min (DC 15 Wis half damage and isn't incapacitated). While incapacitated creature moves toward hag by safest available route on each of its turns unless there is nowhere to move. An incapacitated creature can re-save at end of each of its turns success ends effect on itself.

Spellcasting. Cha (DC 13) no material components: At will: minor illusion prestidigitation3/day ea: fog cloud sleep1/day: sleet storm

Community Images

Hag, Floe — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

Sign in to upvote images, report inappropriate ones, and curate the entry's primary visual.

Have art for this entry? Contribute art — sign in, then use Add image.

Related entries

matched by shared tags

6 same-category · 0 cross-category

Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022