Haakjir — fantasy monster illustration. Haakjir is a medium monstrosity (Challenge Rating 3).

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Haakjir

Medium Monstrosity, neutral

AC
15
HP
52
Speed
40
CR
3

Armor Class 15 (natural armor)

Hit Points 52 (8d8+16)

Speed 40 ft., burrow 15 ft., climb 30 ft.


STR
17 (+3)
DEX
16 (+3)
CON
15 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
8 (-1)

Skills Perception +0

Damage Resistances acid, piercing, slashing

Senses darkvision 120', tremorsense 30', passive Perception 14

Languages understands Undercommon but can't speak

Challenge 3


Traits

Earth Climb. Can climb difficult earth or stone surfaces including upside down on ceilings with o an ability check.

Earth Glide. Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through.

Earthen Claws. Its claws easily meld through stone and metal. When it makes a Claw attack vs. creature wearing nonmagical metal armor or wielding a nonmagical metal shield attack ignores AC bonus of armor or shield. If target is a construct made of stone or metal attack ignores AC bonus provided by natural armor if any.

Pack Tactics. Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.

Stone Camouflage. Advantage: Dex (Stealth) to hide in rocky terrain.

Actions

Multiattack. One Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +5 to hit 5 ft reach one target 10 (2d6+3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit 5 ft one target 8 (2d4+3) slashing damage.

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Haakjir — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022