Grick
Medium Monstrosity, neutral
Armor Class 14 (natural armor)
Hit Points 27 (6d8)
Speed walk +30, climb +30
Challenge 2
STR
14
+2
DEX
14
+2
CON
11
+0
INT
3
-4
WIS
14
+2
CHA
5
-3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 60 ft., passive Perception 12
Special Abilities
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Source: 5e Core Rules · OGL/Open