Giant Grick

Medium Monstrosity

Armor Class 17

Hit Points 90 (12d10+24)

Speed walk +40, climb +40

Challenge 2

STR
20
+5
DEX
14
+2
CON
14
+2
INT
2
-4
WIS
14
+2
CHA
5
-3

Skills stealth +5

Damage Resistances damage from nonmagical weapons

Senses darkvision 60 ft., passive Perception 12

Special Abilities

Camouflage. The grick has advantage on Stealth checks made to hide in rocky terrain.

Spider Climb. The grick can use its climb speed even on difficult surfaces and upside down on ceilings.

Actions

Tentacles. Melee Weapon Attack: +8 to hit, reach 20 ft., one or two targets. Hit: 23 (4d8 + 5) bludgeoning damage and if the target is a creature it makes a DC 16 Strength saving throw. On a failure the creature is pulled to within 5 feet of the grick and grappled (escape DC 16). Until the grapple ends the creature is restrained. The grick can grapple up to two Medium or smaller creatures or one Large creature.

Bonus Actions

Beak. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature grappled by the grick. Hit: 14 (2d8 + 5) piercing damage.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open