Gear Spider

Tiny Construct

Armor Class 13

Hit Points 28 (8d4+8)

Speed walk +30, climb +20

Challenge 1/2

STR
6
-2
DEX
15
+2
CON
12
+1
INT
2
-4
WIS
6
-2
CHA
1
-5

Skills stealth +4, perception +0

Damage Immunities poison, psychic

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Senses blindsight 60 ft., passive Perception 10

Special Abilities

Clockwork Nature. A clockwork doesnt require air, nourishment, or rest, and is immune to disease.

Immutable Form. The clockwork is immune to any effect that would alter its form.

Actions

Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Needle. Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Bonus Actions

Photograph. The gear spider stores a black and white image of what it can see. The gear spider can hold up to 10 images at a time. Retrieving the image storage device inside the gear spider requires 1 minute. Once the device is accessed, viewing a stored image requires a DC 12 Investigation check to make out any details.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open