Gargoyle
medium Elemental
Armor Class 15 (natural armor)
Hit Points 52
Speed fly +60, walk +30
Challenge 2
Saving Throws cha -2, con +5, dex +0, int -2, str +3, wis +0
Damage Resistances bludgeoning,piercing,and slashing from nonmagical attacks
Damage Immunities poison,exhaustion,petrified,poisoned
Senses darkvision 60 ft.
Languages Terran
Special Abilities
Diving Pounce. If the gargoyle is flying and moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the gargoyle can make one Bite attack against it as a bonus action.
False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes one Bite attack and one Claws attack.
Bite. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) piercing damage.
Claws. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage.
Reactions
Fearsome Mien. When a creature the gargoyle can see hits it with an attack, the gargoyle can shift its face to appear more monstrous. The attacker must succeed on a DC 13 WIS save or be frightened of the gargoyle until the end of its next turn.
Source: Black Flag SRD · OGL/Open