Gargoyle

medium Elemental

Armor Class 15 (natural armor)

Hit Points 52

Speed fly +60, walk +30

Challenge 2

STR
16
+3
DEX
10
+0
CON
20
+5
INT
6
-2
WIS
10
+0
CHA
6
-2

Saving Throws cha -2, con +5, dex +0, int -2, str +3, wis +0

Damage Resistances bludgeoning,piercing,and slashing from nonmagical attacks

Damage Immunities poison,exhaustion,petrified,poisoned

Senses darkvision 60 ft.

Languages Terran

Special Abilities

Diving Pounce. If the gargoyle is flying and moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the gargoyle can make one Bite attack against it as a bonus action.

False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes one Bite attack and one Claws attack.

Bite. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) piercing damage.

Claws. _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage.

Reactions

Fearsome Mien. When a creature the gargoyle can see hits it with an attack, the gargoyle can shift its face to appear more monstrous. The attacker must succeed on a DC 13 WIS save or be frightened of the gargoyle until the end of its next turn.

Source: Black Flag SRD · OGL/Open