Gargoyle

Medium Elemental

Armor Class 15

Hit Points 45 (6d8+18)

Speed fly +60, walk +30

Challenge 2

STR
14
+2
DEX
10
+0
CON
16
+3
INT
8
-1
WIS
14
+2
CHA
8
-1

Saving Throws con +5, str +4

Skills perception +4

Damage Resistances piercing and slashing damage from nonmagical, non-adamantine weapons

Damage Immunities poison

Condition Immunities fatigue, petrified, poisoned, unconscious

Senses darkvision 60 ft., passive Perception 14

Languages Terran

Special Abilities

False Appearance. While motionless, the gargoyle is indistinguishable from a normal statue.

Elemental Nature. Gargoyles dont require air, sustenance, or sleep.

Actions

Multiattack. The gargoyle attacks with its bite and its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage or 9 (2d6 + 2) slashing damage if the gargoyle started its turn at least 20 feet above the target.

Rock. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open