Gargoyle

Medium Elemental, chaotic evil

Armor Class 15 (natural armor)

Hit Points 52 (7d8+21)

Speed fly +60, walk +30

Challenge 2

STR
15
+2
DEX
11
+0
CON
16
+3
INT
6
-2
WIS
11
+0
CHA
7
-2

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons

Damage Immunities poison

Condition Immunities exhaustion, petrified, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages Terran

Special Abilities

False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Source: 5e Core Rules · OGL/Open