Execrable Shrub
Medium Fiend, neutral evil
Armor Class 14 (natural armor)
Hit Points 40 (9d8)
Speed walk +10, burrow +10
Challenge 1/2
Skills perception +4
Damage Resistances piercing, poison
Damage Immunities fire
Condition Immunities poisoned
Senses tremorsense 60 ft., passive Perception 14
Languages -
Special Abilities
Healed by Blood. Whenever a creature is reduced to 0 hp within 60 feet of the execrable shrub, the shrub regains 5 (1d10) hp.
Like Calls to Like. The execrable shrub knows if a creature within 60 feet of it is evil-aligned or not.
Limited Telepathy. Using telepathy, the execrable shrub can magically communicate with any other evil-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.
Actions
Burning Slash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.
Smolder (Recharge 5-6). The execrable shrub releases a billowing cloud of smoke in a 10-foot-radius that lasts for 1 minute and moves with the shrub. The area affected by the smoke is heavily obscured.
Source: Creature Codex · OGL/Open