Earth Dragon Wyrmling

Medium Dragon

Armor Class 17

Hit Points 58 (9d8+18)

Speed fly +30, walk +30, burrow +40

Challenge 3

STR
14
+2
DEX
12
+1
CON
14
+2
INT
12
+1
WIS
14
+2
CHA
10
+0

Skills nature +3, insight +4, athletics +4, perception +4

Damage Resistances damage from nonmagical weapons

Condition Immunities petrified

Senses darkvision 120 ft., tremorsense 30 ft., passive Perception 14

Languages Draconic, Terran

Special Abilities

Earth Glide. The dragon can burrow through nonmagical, unworked earth and stone without disturbing it.

False Appearance. While the dragon remains motionless within its linked area, it is indistinguishable from a natural rocky outcropping.

Essence Link. The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area.

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.

Scouring Breath (Recharge 5-6). The dragon breathes scouring sand and stones in a 15-foot cone. Each creature in that area makes a DC 12 Dexterity saving throw taking 10 (3d6) slashing damage on a failed save or half damage on a success.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open