Dragon, Sand Wyrmling

Medium Dragon, neutral evil

Armor Class 18 (natural armor)

Hit Points 52 (7d8+21)

Speed fly +60, walk +30, burrow +20

Challenge 3

STR
17
+3
DEX
12
+1
CON
17
+3
INT
11
+0
WIS
14
+2
CHA
12
+1

Saving Throws cha +3, con +5, dex +3, wis +4

Skills perception +2

Damage Resistances piercing

Damage Immunities fire

Condition Immunities blinded

Senses blindsight 10', darkvision 60', passive Perception 16

Languages Draconic

Special Abilities

Sand Camouflage. The sand dragon has advantage on Dex (Stealth) checks made to hide in sandy terrain.

Sandy Nature. Is infused with elemental power and it requires only half the air food and drink that a typical dragon if its size needs.

Stinging Sand. The first time it hits a target with melee weapon attack target: DC 13 Con save or have disadvantage on attack rolls and ability checks until end of its next turn.

Actions

Bite. Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (1d10+3) piercing damage.

Breath Weapon (Recharge 5-6). Uses one of the following:Sand Blast. Exhales superheated sand in a 15 ft. cone. Each creature in area: 11 (2d10) piercing damage and 11 (2d10) fire (DC 13 Dex half). Blinding Sand. Breathes fine sand in a 15 ft. cone. Each creature in area: blinded for 1 min (DC 13 Con negates). Blinded creature can take an action to clear its eyes of sand ending effect for it.

Source: Tome of Beasts 3 · OGL/Open