Deathcap Myconid — fantasy monster illustration. Deathcap Myconid is a medium plant (Challenge Rating 4).

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Deathcap Myconid

Medium Plant, Neutral Evil

AC
15
HP
90
Speed
20
CR
4

False


Armor Class 15 (natural armor)

Hit Points 90 (12d8 + 36)

Speed 20 ft.


STR
14 (+2)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
11 (+0)
CHA
9 (-1)

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses darkvision 60 ft., passive Perception 10

Languages

Challenge 4


Traits

Sunlight Hypersensitivity. The deathcap takes 10 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.

Actions

Multiattack. The myconid can use its Eject Spores. It then makes two Spore-Coated Fist attacks.

Spore-Coated Fist. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 10 (3d6) poison damage.

Eject Spores. The myconid ejects one of the following types of spores at one creature it can see within 15 feet of it.

Community Images

Deathcap Myconid — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022